; File generated automatically from ./dlls/d3dx9_36/d3dx9_36.spec; do not edit!

LIBRARY d3dx9_36.dll

EXPORTS
  D3DXAssembleShader@28 @1
  D3DXAssembleShaderFromFileA@24 @2
  D3DXAssembleShaderFromFileW@24 @3
  D3DXAssembleShaderFromResourceA@28 @4
  D3DXAssembleShaderFromResourceW@28 @5
  D3DXBoxBoundProbe@16 @6
  D3DXCheckCubeTextureRequirements@24 @7
  D3DXCheckTextureRequirements@28 @8
  D3DXCheckVersion@8 @9
  D3DXCheckVolumeTextureRequirements@32 @10
  D3DXCleanMesh@24 @11
  D3DXColorAdjustContrast@12 @12
  D3DXColorAdjustSaturation@12 @13
  D3DXCompileShader@40 @14
  D3DXCompileShaderFromFileA@36 @15
  D3DXCompileShaderFromFileW@36 @16
  D3DXCompileShaderFromResourceA@40 @17
  D3DXCompileShaderFromResourceW@40 @18
  D3DXComputeBoundingBox@20 @19
  D3DXComputeBoundingSphere@20 @20
  D3DXComputeNormals@8 @26
  D3DXComputeTangentFrameEx@64 @29
  D3DXCreateBox@24 @34
  D3DXCreateBuffer@8 @35
  D3DXCreateCubeTexture@28 @37
  D3DXCreateCubeTextureFromFileA@12 @38
  D3DXCreateCubeTextureFromFileExA@52 @39
  D3DXCreateCubeTextureFromFileExW@52 @40
  D3DXCreateCubeTextureFromFileInMemory@16 @41
  D3DXCreateCubeTextureFromFileInMemoryEx@56 @42
  D3DXCreateCubeTextureFromFileW@12 @43
  D3DXCreateCylinder@32 @48
  D3DXCreateEffect@36 @49
  D3DXCreateEffectCompiler@28 @50
  D3DXCreateEffectCompilerFromFileA@24 @51
  D3DXCreateEffectCompilerFromFileW@24 @52
  D3DXCreateEffectCompilerFromResourceA@28 @53
  D3DXCreateEffectCompilerFromResourceW@28 @54
  D3DXCreateEffectEx@40 @55
  D3DXCreateEffectFromFileA@32 @56
  D3DXCreateEffectFromFileExA@36 @57
  D3DXCreateEffectFromFileExW@36 @58
  D3DXCreateEffectFromFileW@32 @59
  D3DXCreateEffectFromResourceA@36 @60
  D3DXCreateEffectFromResourceExA@40 @61
  D3DXCreateEffectFromResourceExW@40 @62
  D3DXCreateEffectFromResourceW@36 @63
  D3DXCreateEffectPool@4 @64
  D3DXCreateFontA@48 @65
  D3DXCreateFontIndirectA@12 @66
  D3DXCreateFontIndirectW@12 @67
  D3DXCreateFontW@48 @68
  D3DXCreateFragmentLinker@12 @69
  D3DXCreateFragmentLinkerEx@16 @70
  D3DXCreateLine@8 @72
  D3DXCreateMatrixStack@8 @73
  D3DXCreateMesh@24 @74
  D3DXCreateMeshFVF@24 @75
  D3DXCreatePolygon@20 @79
  D3DXCreateRenderToEnvMap@28 @84
  D3DXCreateRenderToSurface@28 @85
  D3DXCreateSkinInfo@16 @87
  D3DXCreateSkinInfoFVF@16 @89
  D3DXCreateSphere@24 @90
  D3DXCreateSprite@8 @91
  D3DXCreateTeapot@12 @92
  D3DXCreateTextA@32 @93
  D3DXCreateTextW@32 @94
  D3DXCreateTexture@32 @95
  D3DXCreateTextureFromFileA@12 @96
  D3DXCreateTextureFromFileExA@56 @97
  D3DXCreateTextureFromFileExW@56 @98
  D3DXCreateTextureFromFileInMemory@16 @99
  D3DXCreateTextureFromFileInMemoryEx@60 @100
  D3DXCreateTextureFromFileW@12 @101
  D3DXCreateTextureFromResourceA@16 @102
  D3DXCreateTextureFromResourceExA@60 @103
  D3DXCreateTextureFromResourceExW@60 @104
  D3DXCreateTextureFromResourceW@16 @105
  D3DXCreateTorus@28 @108
  D3DXCreateVolumeTexture@36 @109
  D3DXCreateVolumeTextureFromFileA@12 @110
  D3DXCreateVolumeTextureFromFileExA@60 @111
  D3DXCreateVolumeTextureFromFileExW@60 @112
  D3DXCreateVolumeTextureFromFileInMemory@16 @113
  D3DXCreateVolumeTextureFromFileInMemoryEx@64 @114
  D3DXCreateVolumeTextureFromFileW@12 @115
  D3DXDebugMute@4 @120
  D3DXDeclaratorFromFVF@8 @121
  D3DXDisassembleEffect@12 @122
  D3DXDisassembleShader@16 @123
  D3DXFileCreate@4 @124
  D3DXFillCubeTexture@12 @125
  D3DXFillTexture@12 @127
  D3DXFillVolumeTexture@12 @129
  D3DXFilterTexture@16 @131
  D3DXFindShaderComment@16 @132
  D3DXFloat16To32Array@12 @133
  D3DXFloat32To16Array@12 @134
  D3DXFrameDestroy@8 @137
  D3DXFresnelTerm@8 @141
  D3DXFVFFromDeclarator@8 @142
  D3DXGetDeclLength@4 @150
  D3DXGetDeclVertexSize@8 @151
  D3DXGetDriverLevel@4 @152
  D3DXGetFVFVertexSize@4 @153
  D3DXGetImageInfoFromFileA@8 @154
  D3DXGetImageInfoFromFileInMemory@12 @155
  D3DXGetImageInfoFromFileW@8 @156
  D3DXGetImageInfoFromResourceA@12 @157
  D3DXGetImageInfoFromResourceW@12 @158
  D3DXGetPixelShaderProfile@4 @159
  D3DXGetShaderConstantTable@8 @160
  D3DXGetShaderConstantTableEx@12 @161
  D3DXGetShaderSamplers@12 @164
  D3DXGetShaderSize@4 @165
  D3DXGetShaderVersion@4 @166
  D3DXGetVertexShaderProfile@4 @167
  D3DXIntersect@40 @168
  D3DXIntersectTri@32 @170
  D3DXLoadMeshFromXA@32 @171
  D3DXLoadMeshFromXInMemory@36 @172
  D3DXLoadMeshFromXResource@40 @173
  D3DXLoadMeshFromXW@32 @174
  D3DXLoadMeshHierarchyFromXA@28 @176
  D3DXLoadMeshHierarchyFromXInMemory@32 @177
  D3DXLoadMeshHierarchyFromXW@28 @178
  D3DXLoadSkinMeshFromXof@36 @184
  D3DXLoadSurfaceFromFileA@32 @185
  D3DXLoadSurfaceFromFileInMemory@36 @186
  D3DXLoadSurfaceFromFileW@32 @187
  D3DXLoadSurfaceFromMemory@40 @188
  D3DXLoadSurfaceFromResourceA@36 @189
  D3DXLoadSurfaceFromResourceW@36 @190
  D3DXLoadSurfaceFromSurface@32 @191
  D3DXLoadVolumeFromFileA@32 @192
  D3DXLoadVolumeFromFileInMemory@36 @193
  D3DXLoadVolumeFromFileW@32 @194
  D3DXLoadVolumeFromMemory@44 @195
  D3DXLoadVolumeFromVolume@32 @198
  D3DXMatrixAffineTransformation@20 @199
  D3DXMatrixAffineTransformation2D@20 @200
  D3DXMatrixDecompose@16 @201
  D3DXMatrixDeterminant@4 @202
  D3DXMatrixInverse@12 @203
  D3DXMatrixLookAtLH@16 @204
  D3DXMatrixLookAtRH@16 @205
  D3DXMatrixMultiply@12 @206
  D3DXMatrixMultiplyTranspose@12 @207
  D3DXMatrixOrthoLH@20 @208
  D3DXMatrixOrthoOffCenterLH@28 @209
  D3DXMatrixOrthoOffCenterRH@28 @210
  D3DXMatrixOrthoRH@20 @211
  D3DXMatrixPerspectiveFovLH@20 @212
  D3DXMatrixPerspectiveFovRH@20 @213
  D3DXMatrixPerspectiveLH@20 @214
  D3DXMatrixPerspectiveOffCenterLH@28 @215
  D3DXMatrixPerspectiveOffCenterRH@28 @216
  D3DXMatrixPerspectiveRH@20 @217
  D3DXMatrixReflect@8 @218
  D3DXMatrixRotationAxis@12 @219
  D3DXMatrixRotationQuaternion@8 @220
  D3DXMatrixRotationX@8 @221
  D3DXMatrixRotationY@8 @222
  D3DXMatrixRotationYawPitchRoll@16 @223
  D3DXMatrixRotationZ@8 @224
  D3DXMatrixScaling@16 @225
  D3DXMatrixShadow@12 @226
  D3DXMatrixTransformation@28 @227
  D3DXMatrixTransformation2D@28 @228
  D3DXMatrixTranslation@16 @229
  D3DXMatrixTranspose@8 @230
  D3DXOptimizeFaces@20 @231
  D3DXPlaneFromPointNormal@12 @233
  D3DXPlaneFromPoints@16 @234
  D3DXPlaneIntersectLine@16 @235
  D3DXPlaneNormalize@8 @236
  D3DXPlaneTransform@12 @237
  D3DXPlaneTransformArray@24 @238
  D3DXPreprocessShader@24 @239
  D3DXPreprocessShaderFromFileA@20 @240
  D3DXPreprocessShaderFromFileW@20 @241
  D3DXPreprocessShaderFromResourceA@24 @242
  D3DXPreprocessShaderFromResourceW@24 @243
  D3DXQuaternionBaryCentric@24 @244
  D3DXQuaternionExp@8 @245
  D3DXQuaternionInverse@8 @246
  D3DXQuaternionLn@8 @247
  D3DXQuaternionMultiply@12 @248
  D3DXQuaternionNormalize@8 @249
  D3DXQuaternionRotationAxis@12 @250
  D3DXQuaternionRotationMatrix@8 @251
  D3DXQuaternionRotationYawPitchRoll@16 @252
  D3DXQuaternionSlerp@16 @253
  D3DXQuaternionSquad@24 @254
  D3DXQuaternionSquadSetup@28 @255
  D3DXQuaternionToAxisAngle@12 @256
  D3DXSaveSurfaceToFileA@20 @266
  D3DXSaveSurfaceToFileInMemory@20 @267
  D3DXSaveSurfaceToFileW@20 @268
  D3DXSaveTextureToFileA@16 @269
  D3DXSaveTextureToFileInMemory@16 @270
  D3DXSaveTextureToFileW@16 @271
  D3DXSHAdd@16 @275
  D3DXSHDot@12 @276
  D3DXSHEvalConeLight@36 @277
  D3DXSHEvalDirection@12 @278
  D3DXSHEvalDirectionalLight@32 @279
  D3DXSHEvalHemisphereLight@52 @280
  D3DXSHEvalSphericalLight@36 @281
  D3DXSHMultiply2@12 @282
  D3DXSHMultiply3@12 @283
  D3DXSHMultiply4@12 @284
  D3DXSHRotate@16 @290
  D3DXSHRotateZ@16 @291
  D3DXSHScale@16 @292
  D3DXSphereBoundProbe@16 @294
  D3DXTessellateNPatches@24 @296
  D3DXValidMesh@12 @303
  D3DXVec2BaryCentric@24 @305
  D3DXVec2CatmullRom@24 @306
  D3DXVec2Hermite@24 @307
  D3DXVec2Normalize@8 @308
  D3DXVec2Transform@12 @309
  D3DXVec2TransformArray@24 @310
  D3DXVec2TransformCoord@12 @311
  D3DXVec2TransformCoordArray@24 @312
  D3DXVec2TransformNormal@12 @313
  D3DXVec2TransformNormalArray@24 @314
  D3DXVec3BaryCentric@24 @315
  D3DXVec3CatmullRom@24 @316
  D3DXVec3Hermite@24 @317
  D3DXVec3Normalize@8 @318
  D3DXVec3Project@24 @319
  D3DXVec3ProjectArray@36 @320
  D3DXVec3Transform@12 @321
  D3DXVec3TransformArray@24 @322
  D3DXVec3TransformCoord@12 @323
  D3DXVec3TransformCoordArray@24 @324
  D3DXVec3TransformNormal@12 @325
  D3DXVec3TransformNormalArray@24 @326
  D3DXVec3Unproject@24 @327
  D3DXVec3UnprojectArray@36 @328
  D3DXVec4BaryCentric@24 @329
  D3DXVec4CatmullRom@24 @330
  D3DXVec4Cross@16 @331
  D3DXVec4Hermite@24 @332
  D3DXVec4Normalize@8 @333
  D3DXVec4Transform@12 @334
  D3DXVec4TransformArray@24 @335
  D3DXWeldVertices@28 @336
